Projectile Action Over Time
Execute actions upon landing a projectile on a target.
Type ID: apugli:projectile_action_over_time
Fields
Field | Type | Default | Description |
---|---|---|---|
interval |
Integer | 20 |
The interval at which the power's action(s) trigger. |
bientity_action |
Bi-entity Action | optional | A bi-entity action that is run with the power holder as the actor and the projectile as the target each interval. |
rising_action |
Bi-entity Action | optional | A bi-entity action that is run with the power holder as the actor and the projectile as the target as soon as the power's bi-entity condition becomes true. |
falling_action |
Bi-entity Action | optional | A bi-entity action that is run with the power holder as the actor and the projectile as the target as soon as the power's bi-entity condition becomes false. |
bientity_condition |
Bi-entity Condition | optional | A bi-entity condition that must be met with the power holder as the actor and the projectile as the target for this power to be run. |