Entity Texture Overlay
Overlays a texture over an entity's texture.
Type ID: apugli:entity_texture_overlay
Fields
Field | Type | Default | Description |
---|---|---|---|
texture_location |
Identifier | The texture to overlay onto the entity. | |
texture_url |
String | optional | If specified, the url to a .png file imported into the game as a texture for this power's use. This will be used as a fallback if texture_location is not specified or if a texture is not present. |
show_first_person |
Boolean | false |
Whether the texture overlay should show up in first person. |
use_rendering_powers |
Boolean | false |
Whether the power should have rendering powers such as apoli:model_color applied to them. |
render_original_model |
Boolean | true |
Whether the original model of the entity should be rendered. Layers will remain untouched. |
render_player_outer_layer |
Boolean | true |
Whether the power will prevent the outer layer of the player from rendering. |
Example
{
"type": "apugli:entity_texture_overlay",
"texture_location": "test:steve.png",
"condition": {
"type": "apugli:player_model_type",
"model_type": "default"
}
}
test/steve.png
overlayed over any entity with the default
player model type.