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Energy Swirl

Power Type.

Creates a translucent energy swirl around an entity (Similar to a Charged Creeper or a Wither on 50% health or less).

Type ID: apugli:energy_swirl

Note

Any texture_url specified files have a size limit of 1MB. You are able to change this through the Apugli config.

Fields

Field Type Default Description
texture_location Identifier optional If specified, the texture used for the energy swirl overlay.
texture_url String optional If specified, the url to a .png file imported into the game as a texture for this power's use. This will be used as a fallback if texture_location is not specified or if a texture is not present.
size Float 1.0 The scale relative to the entity at which the energy swirl will render at.
speed Float 0.01 The speed at which the overlay swirls around the player. You can set this to 0 if you want a static overlay.

Example

{
    "type": "apugli:energy_swirl",
    "texture_location": "minecraft:textures/entity/wither/wither_armor.png",
    "speed": 0.01,
    "condition": {
        "type": "origins:relative_health",
        "comparison": "<=",
        "compare_to": 0.5
    }
}
This power will render the Wither Armor overlay at 0.01 speed (Charged Creeper overlay speed) when the player's health is 50% or less.