Action On Attacker Hurt
Executes a bi-entity action upon an entity's most recent attacker getting hurt.
Type ID: apugli:action_on_attacker_hurt
Fields
Field | Type | Default | Description |
---|---|---|---|
cooldown |
Integer | 1 |
The number of ticks the entity has to wait between uses of this power. |
hud_render |
Hud Render | Determines how the resource is visualized on the HUD. | |
bientity_action |
Bi-entity Action | The bi-entity action to run with the power holder as the actor and that entity's most recent attacker as the target. | |
bientity_condition |
Bi-entity Condition | optional | If set, the bi-entity condition that must be met with the power holder as the actor and that entity's most recent attacker as the target for the action to run. |
damage_condition |
Damage Condition | optional | If set, the damage condition that must be met by the source and amount of the damage dealt to the power holder's most recent attacker. |